![]() ![]() Its interesting that in the Genesis version the apples will actually kill the enemies, while in the SNES version, the apples only. The Genesis version provides two primary weapons, the apples, and a sword, while the Super Nintendo version only gives you an apple as your main defense mechanism. The game, although not as recognizable as the Genesis version, has its perks, and it is easy to see why it ended up being Capcom’s second best-selling Super Nintendo game behind the innovative Street Fighter 2 and its numerous different versions. The first major difference of note is the sword. Lastly, exclusive to the Super Nintendo version is Abu, Aladdin’s pet monkey, who follows the “street rat” on his adventures. ![]() ![]() The levels are not divided into worlds, but are their own individual stages with distinct backgrounds and enemies that are seldom recurring. Its sprites are competent, but nothing out of the ordinary, especially when compared to the Genesis version. The color palette is varied even with the movie-inspired locations. There is also a Mario-like accessory that acts like a parachute, making it easier for the player to control their falls.Īesthetically, the game is a straightforward Super Nintendo game. Aladdin’s main weapon is apples, meaning that the quickest way to finish enemies off will be with ranged weapons. SNES was the technologically superior console but Genesis was far more faithful to source material. The controls feel tighter, especially the jumping and air control, as. Aladdin has more moves, like handspringing off of stuff, swinging from poles and rings, climbing up ledges, and floating with a blanket. There is also a lot of swinging in the game. Whereas the Genesis version had some hack and slash going on, the SNES one is a straight up jump-on-their-heads-to-kill-them platformer. ![]() Sega also had far superior shooters and lots of crazy/odd games. Despite inferior graphics and sound many ports play better on Genesis due to larger resolution and more fluid gameplay. Gameplay has the player be more reliant on knowing the obstacles and environment more than the Sega Genesis version. Genesis vs SNES: Side-by-Side Comparison CPU Speed: 7.67MHz, 3.58MHz, 3.58MHz RAM: 64KB, 128KB Audio Channels: up to 10, 8 Resolution: 320×. It feels like the Genesis has more games that a fast and fun to jump into. The Super Nintendo version of Aladdin is a streamlined platforming experience. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |